who I am.

I make nice things for iOS. I’m current accepting projects. I love working with Objective-C and Haskell. When I’m not building something for a client, I like to work on my own pet projects, which include a few iPhone apps and several open-source libraries. Lately, I have been creating a new programming language called Foam, which compiles to Objective-C++.

I enjoy working on a team, but I’m also confident working alone if a project demands it. My favorite things are dogs, Jazz, and elegant solutions. I avoid poor industrial design like the plague.

what I have made.

I created Runenstein as a way to study the Germanic runes (I am a hobbyist in philology), but it quickly became a testing ground for new techniques in customizing the canonical iOS user interface to fit an application’s domain. Last year, I released Runenstein 1.1, which increased performance severalfold, and added support for Retina Display and various iOS 4 features. I am actively working on Runenstein 1.2, which is rewritten fromt the ground up for iOS 5, and includes greatly improved interaction and performance.

During the summers of 2010 and 2011, I worked as an independent contractor at Small Society (since acquired by Walmart Labs), helped them build the Hautelook app, as well as a very exciting, but unannounced project.

essays.

All posts…

you should hire me.

Do you have a plan for an iOS application, and have the resources to put it into action? You need a good developer, me. I’m friendly, reasonable, and have strong opinions about good design: together, we can make something really great.

If you think we could work well together, or want to ask me any questions, and I’ll respond as soon as I can. I look forward to helping you make your iOS project the very best it can be!

my availability.

I’m currently taking on short-term projects.

colophon.

Typefaces used are Huntson, Helvetica Neue, Georgia and Menlo. I want to thank Sofa for kaleidoscopeapp.com, the inspiration for this design; also Bjango for their excellent article on noise and textures. Finally, Devin Ross for inspiring me to redesign with his lovely blog.

This static website is generated with Hakyll and stored on GitHub.

Fork me on GitHub